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The 19 FAANG coding-interview patterns plus an AI-era track (gradient descent, neural nets, transformers, tokenization, vector search, RAG, LLM decoding) — every topic with interactive step-through animations.
Haithem Mihoubi
Instructor
Free course
Enroll instantly — all lessons included
This course includes:
A complete, interview-focused pass through the patterns that FAANG and other top-tier technical interviews are built on — one standalone chapter per pattern, in the order that builds on itself:
Two Pointers · Hash Maps and Sets · Linked Lists · Fast and Slow Pointers · Sliding Windows · Binary Search · Stacks · Heaps · Intervals · Prefix Sums · Trees · Tries · Graphs · Backtracking · Dynamic Programming · Greedy · Sort and Search · Bit Manipulation · Math and Geometry
Every chapter has an original explanation of why the pattern works, Python code you can run, a hand-traced example, a "how it shows up in FAANG interviews" section with the common follow-ups, a short quiz, and links to matching problems in the practice catalog. A foundations module covers Big O and a repeatable mock-interview loop, and an opening lesson teaches you to recognize which pattern a problem needs from its phrasing before you write any code.
After the interview material, a second track takes you from linear algebra to a working mental model of a modern LLM: vectors & similarity, gradient descent, neural-network forward pass & backpropagation, transformer self-attention, tokenization & embeddings, vector search / ANN / RAG, and LLM decoding & sampling — each with the same interactive step-through animations, kept light on math and grounded in the data structures you just learned (a vector DB is a graph plus a heap; a tokenizer is greedy merging plus a trie; beam search is BFS plus a heap).
Anyone preparing for a technical interview at a large tech company, and any engineer who wants pattern-level fluency in data structures and algorithms plus a real working understanding of how modern AI systems compute.
Data Structures, Algorithms & AI-Era Foundations
Free course
Full course walkthrough: Algorithms & Data Structures
How to recognize which pattern a problem needs
Big O notation — how to actually reason about it
Arrays, hash maps & linked lists
Mock interview loop and feedback rubric
Two pointers: converging, parallel, and fast/slow variants
Hash maps and sets: turning O(n^2) into O(n)
Linked lists: pointer rewiring, dummy heads, and the classic operations
Fast & slow pointers: cycle detection and finding the middle
Sliding windows: fixed-size and variable-size
Binary search beyond a plain sorted array
Stacks, queues & the monotonic stack pattern
Heaps, the top-K pattern & priority queues
Merging, inserting & sweeping over intervals
Prefix sums: answering range-sum queries in O(1)
Binary trees & BST operations
Tries: prefix trees for fast string lookups
Graph representations and traversal algorithms
Backtracking: explore, recurse, un-choose
Memoization, tabulation & the classic DP patterns
Greedy algorithms: when the locally-best choice is globally best
Sorting algorithms, and sorting as a preprocessing step
Bit manipulation: the operators and the tricks they enable
Math & geometry patterns that show up in interviews
The pattern cheat sheet
A problem solved end to end
Your interview study plan
Easy set — five warm-ups with full solutions
Medium set — the interview bread and butter
Hard set — when the follow-up gets brutal
What changes in the AI era, and what stays
Vectors, the dot product, and why embeddings work
Gradient descent, and every optimizer built on it
Forward pass, loss, and backpropagation
Self-attention, multi-head attention, and causal masking
BPE tokenization and the embedding table
From cosine similarity to a working RAG pipeline
From logits to the next token
Next-token prediction and the pretraining loop
Adapting a base model: full fine-tuning, feature extraction, instruction tuning
LoRA: train a low-rank delta instead of the whole weight matrix
From instruction-tuned to aligned: reward models, PPO, and DPO
Sinusoidal, learned, RoPE, and ALiBi
Convolution, pooling, receptive fields, and residual connections
Compress to a latent, reconstruct — and make the latent a distribution
The generator vs discriminator game
Add noise, then learn to remove it
CLIP, shared embedding spaces, and how vision reaches an LLM
A*, beam search, alpha-beta, and Monte Carlo Tree Search
The agent loop: reason, act, observe, and the pieces around it
PageRank, and message passing in graph neural networks
Regression, KNN, trees, ensembles, SVM, K-means, PCA
Collaborative filtering, matrix factorization, two-tower retrieval, and learning to rank
Running big models in 8 and 4 bits
Making a model smaller: remove weights, or teach a student
Making LLM generation fast
Data, tensor, and pipeline parallelism, and how gradients sync
Precision/recall/F1, ROC-AUC, perplexity, NDCG, and RAG faithfulness
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Two timed mock interviews